Getting Started: Project Two

Some suggestions as you get underway with this, our second project.

  • Don’t worry about art at first. That is always very tempting! But save that for later;
  • The player’s site of interaction is EVERYTHING in a game like this. Make sure it works and is predictable and satisfying before moving on to something else;
  • Make copious use of booleans (flags);
  • As you get started, don’t think about gophers, plural: Build a single working gopher and code for interaction. Relativize variables, fill the screen with instances of your Arche-Gopher, and then you’re in business.

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