Some early sketches of work on scale and error in computation.
March 31st, 2019. Rendered in Processing 3.01, post-processing work in Photoshop CC. Please do not distribute or download. Code and related material available: Contact me.
Again, the tricky part to bear in mind here is that our monitors, iPads, and aging eyes are complicit in the “cover-up.” Output that appears to be reliably consistent may be coaxed into revealing complexity that we did not expect to find.